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How to use with Vue 3

This guide shows how to use Socket.IO within a Vue 3 application.

Example​

Structure:

src
β”œβ”€β”€ App.vue
β”œβ”€β”€ components
β”‚ β”œβ”€β”€ ConnectionManager.vue
β”‚ β”œβ”€β”€ ConnectionState.vue
β”‚ └── MyForm.vue
β”œβ”€β”€ main.js
└── socket.js

The Socket.IO client is initialized in the src/socket.js file:

src/socket.js

import { reactive } from "vue";
import { io } from "socket.io-client";

export const state = reactive({
connected: false,
fooEvents: [],
barEvents: []
});

// "undefined" means the URL will be computed from the `window.location` object
const URL = process.env.NODE_ENV === "production" ? undefined : "http://localhost:3000";

export const socket = io(URL);

socket.on("connect", () => {
state.connected = true;
});

socket.on("disconnect", () => {
state.connected = false;
});

socket.on("foo", (...args) => {
state.fooEvents.push(args);
});

socket.on("bar", (...args) => {
state.barEvents.push(args);
});
info

During development, you will need to enable CORS on your server:

const io = new Server({
cors: {
origin: "http://localhost:8080"
}
});

Reference: Handling CORS

tip

The event listeners are registered in the src/socket.js file, as we strongly advise against registering listeners in your components. More on that below.

You can then use it in your components:

  • src/components/ConnectionState.vue
<template>
<p>State: {{ connected }}</p>
</template>

<script>
import { state } from "@/socket";

export default {
name: "ConnectionState",

computed: {
connected() {
return state.connected;
}
}
}
</script>
  • src/components/ConnectionManager.vue
<template>
<button @click="connect()">Connect</button>
<button @click="disconnect()">Disconnect</button>
</template>

<script>
import { socket } from "@/socket";

export default {
name: "ConnectionManager",

methods: {
connect() {
socket.connect();
},
disconnect() {
socket.disconnect();
}
}
}
</script>
tip

The socket object can also be initialized without connecting right away with the autoConnect option:

export const socket = io(URL, {
autoConnect: false
});

This can be useful for example when the user must provide some credentials before connecting.

  • src/components/MyForm.vue
<template>
<form @submit.prevent="onSubmit">
<input v-model="value" />

<button type="submit" :disabled="isLoading">Submit</button>
</form>
</template>

<script>
import { socket } from "@/socket";

export default {
name: "MyForm",

data() {
return {
isLoading: false,
value: ""
}
},

methods: {
onSubmit() {
this.isLoading = true;

socket.timeout(5000).emit("create-something", this.value, () => {
this.isLoading = false;
});
},
}
}
</script>

Reference: https://vuejs.org/guide/scaling-up/state-management.html

Important notes​

info

These remarks are valid for any front-end framework.

Hot module reloading​

The hot reloading of a file that contains the initialization of a Socket.IO client (i.e. the src/socket.js file in the example above) might leave the previous Socket.IO connection alive, which means that:

  • you might have multiple connections on your Socket.IO server
  • you might receive events from the previous connection

The only known workaround is to do a full-page reload when this specific file is updated (or disable hot reloading altogether, but that might be a bit extreme).

Reference: https://vue-loader.vuejs.org/guide/hot-reload.html

Listeners in a child component​

We strongly advise against registering event listeners in your child components, because it ties the state of the UI with the time of reception of the events: if the component is not mounted, then some messages might be missed.

src/components/MyComponent.vue

<script>
import { socket } from "@/socket";

export default {
name: "MyComponent",

data() {
return {
fooEvents: []
}
},

mounted() {
// BAD
socket.on("foo", (...args) => {
this.fooEvents.push(args);
});
}
}
</script>
note

This is fine in your root component though (since it is always mounted).

Temporary disconnections​

While very powerful, WebSocket connections are not always up and running:

  • anything between the user and the Socket.IO server may encounter a temporary failure or be restarted
  • the server itself may be killed as part of an autoscaling policy
  • the user may lose connection or switch from Wi-Fi to 4G, in case of a mobile browser

Which means you will need to properly handle the temporary disconnections, in order to provide a great experience to your users.

The good news is that Socket.IO includes some features that can help you. Please check:

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